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Seems like i have made a F1 map with camera and fuel gauge + pit stop, with 5 laps (you are supposed to pit in the 3rd lap).
The fuel gauge is full at the start but decreases and gets empty at 4:12 minutes.

But the problem is, if i put the main trigger into the lap line block, it all works fine, until i respawn. Then all MT disappears, and i can drive freely until i come to the lap line where the MT appears with a full fuel gauge.
If i put triggers at all checkpoints including the lap line, almost the same happens.
When i respawn, the MT stands, but it "restarts" the MT so the fuel gauge is full !

I don't wanna have a very cutable track Hmm Bleh
Place an other MT block after the CP in question and tell if the time is less than 4:20 the screen should appear black with a huge YOU CHEAT text in it. Copy this block and place it in the outro as well Naughty
But there are actually 2 laps after the pit (3rd lap) so when i actually have pitted, the screen becomes black when i cross a checkpoint after 4:20 ... Sorry

Maybe there could be a "releaser" (?) trigger at the pit stop ? (I'll try Bleh)
Voyager006 Wrote:But there are actually 2 laps after the pit (3rd lap) so when i actually have pitted, the screen becomes black when i cross a checkpoint after 4:20 ... Sorry

Maybe there could be a "releaser" (?) trigger at the pit stop ? (I'll try Bleh)

If you have Forver you can set when the clip should respond with time Before a certain point after a certain point or with the right ammount of speed etc etc etc.
Yea, but it seems to not taking two conditions at same time Hmm
It needs Race Time, because if i haven't that, i'll be supposed to cheat when i cross the 1st checkpoint ...
And it needs Not already triggered, and if i haven't that, i'll be supposed to cheat after 4:20 (maybe i should move it to 4:13/4:15 ? ^^) even that i have taken pit stop before 4:20 Sorry
Voyager006 Wrote:Yea, but it seems to not taking two conditions at same time Hmm
It needs Race Time, because if i haven't that, i'll be supposed to cheat when i cross the 1st checkpoint ...
And it needs Not already triggered, and if i haven't that, i'll be supposed to cheat after 4:20 (maybe i should move it to 4:13/4:15 ? ^^) even that i have taken pit stop before 4:20 Sorry

If they are F1 tracks, why not simply disable the respawn? problem solved.
But how ?
At the racing servers ?
I know they can be disabled there, but my F1 map isn't build after ANY real F1 maps, and therefore it may not get into any servers Bleh
And i also maybe want to publish the track into TMX Bleh
Voyager006 Wrote:Yea, but it seems to not taking two conditions at same time Hmm
It needs Race Time, because if i haven't that, i'll be supposed to cheat when i cross the 1st checkpoint ...
And it needs Not already triggered, and if i haven't that, i'll be supposed to cheat after 4:20 (maybe i should move it to 4:13/4:15 ? ^^) even that i have taken pit stop before 4:20 Sorry

YOu can create another clip on the same exact spot Naughty
Hamade Wrote:
Voyager006 Wrote:Yea, but it seems to not taking two conditions at same time Hmm
It needs Race Time, because if i haven't that, i'll be supposed to cheat when i cross the 1st checkpoint ...
And it needs Not already triggered, and if i haven't that, i'll be supposed to cheat after 4:20 (maybe i should move it to 4:13/4:15 ? ^^) even that i have taken pit stop before 4:20 Sorry

YOu can create another clip on the same exact spot Naughty

well, we have tried that as we host the [RFR] Pit Lounge in USA/AZ and could not get it to work, is why it is respawn disabled (we are still updating/adding tracks to it). So if someone has found a way to fix that, I would be very interested as well.
http://tmnforever.tm-exchange.com/main.a...=auto#auto

i had a convo with someone about triggers, maybe it will help you
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