Seems like i have made a F1 map with camera and fuel gauge + pit stop, with 5 laps (you are supposed to pit in the 3rd lap).
The fuel gauge is full at the start but decreases and gets empty at 4:12 minutes.
But the problem is, if i put the main trigger into the lap line block, it all works fine, until i respawn. Then all MT disappears, and i can drive freely until i come to the lap line where the MT appears with a full fuel gauge.
If i put triggers at all checkpoints including the lap line, almost the same happens.
When i respawn, the MT stands, but it "restarts" the MT so the fuel gauge is full !
I don't wanna have a very cutable track

Place an other MT block after the CP in question and tell if the time is less than 4:20 the screen should appear black with a huge YOU CHEAT text in it. Copy this block and place it in the outro as well

But there are actually 2 laps after the pit (3rd lap) so when i actually have pitted, the screen becomes black when i cross a checkpoint after 4:20 ...
Maybe there could be a "releaser" (?) trigger at the pit stop ? (I'll try

)
Voyager006 Wrote:But there are actually 2 laps after the pit (3rd lap) so when i actually have pitted, the screen becomes black when i cross a checkpoint after 4:20 ... 
Maybe there could be a "releaser" (?) trigger at the pit stop ? (I'll try
)
If you have Forver you can set when the clip should respond with time Before a certain point after a certain point or with the right ammount of speed etc etc etc.
Yea, but it seems to not taking two conditions at same time

It needs Race Time, because if i haven't that, i'll be supposed to cheat when i cross the 1st checkpoint ...
And it needs Not already triggered, and if i haven't that, i'll be supposed to cheat after 4:20 (maybe i should move it to 4:13/4:15 ? ^^) even that i have taken pit stop before 4:20

Voyager006 Wrote:Yea, but it seems to not taking two conditions at same time 
It needs Race Time, because if i haven't that, i'll be supposed to cheat when i cross the 1st checkpoint ...
And it needs Not already triggered, and if i haven't that, i'll be supposed to cheat after 4:20 (maybe i should move it to 4:13/4:15 ? ^^) even that i have taken pit stop before 4:20 
If they are F1 tracks, why not simply disable the respawn? problem solved.
But how ?
At the racing servers ?
I know they can be disabled there, but my F1 map isn't build after ANY real F1 maps, and therefore it may not get into any servers

And i also maybe want to publish the track into TMX
