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Full Version: Only 1 camera track space at Replay Editor ?
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I can't add more than 1 camara track at the Replay Editor ...
I know if you open a replay with many camera tracks, many camera tracks appears.

But that i want to, is to import a clip.gbx file (with 2 camera tracks, 1 Custom and 1 Path) into the replay, but no camera tracks appears ! Sad (if theres no camera tracks from before, only 1 camera track shows up)

And this happened at my important project that could do TMU PF's more popular now when TMU-F have been released ... Hmm

I need help or this project is trash Sad
it should be clear, that you can only have 1 camera at a time. use the "insert block" to insert a new camera after the previous block in the timeline.

Guest

I have the same problem with the intro. I'm trying to put more than one camera track
again!
you can only INSERT 1 CAMERA TRACK !

if you want to switch cameras, then you must insert new BLOCKS in the camera track timeline !
Ok, i think i have got the "Intro" replay ready, and the In-Game & Outro is already done (since i have a replay of the full Outro, and all i had to make it In-Game was to delete all exept the ghost + camera and trails (since i had trails in the In-Game) Smile)
But i also planned to combine all Intro-InGame-Outro into 1 replay, but that's impossible now, right ? Shifty
only with import/export function.
Yeah, it was that i planned to do.
Then i'll make 3 replays (or/and 3 clips): 1 with Intro, 1 with In-Game and 1 with Outro Smile

Thx all for the help for trying to help me Hmm

But when you say "only with imoprt/export function", you mean there are other ways to make it ?
no, only means that import/export is the ONLY way xD
Shifty ... Hmm
you can export clips and parts of clips...
when beeing imported, the content is -added- to the existing content of the clip it was imported to...
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