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Full Version: My first track added to TMX
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This track is the first submission I've ever maed too TMX, I've made a few others before, just never placed on TMX.
But this is the first track that I'm actually happy with and felt it should be shared.
[Image: get.aspx?action=trackscreen&id=75042]
The track is called Sheikra, sort of inspired by a RollerCoaster that got built here in Florida a few years back, the big hype about it was the first drop was 200 feet up, and 90 degrees straight down. Hope everyone enjoys.

UPDATE: track has been modded a little too make entry into first corkscrew a little better and too remove all UNRT Ads that was in track.
Good. I'll test it soon and tell you if it sucks Itwasntme
Ok, here are the next two tracks I've added to TMX, both have been re-edited since I first made them too remove UNRT Ads, and too tweak the routes just a bit.

[Image: get.aspx?action=trackscreen&id=79837][Image: get.aspx?action=trackscreen&id=118997]

Speed Test was origianlly made in TMN and has been ported over twice (United and now TMF) it's been updated in TMF with the newer blocks too make it look better and drive differently.
Reactor Core is the second track I've built in TMF using mainly the new blocks that was added too TMF Stadium.
looks very awesome Jackel, i can tell you took your time on this one. Stop by and add it to our server Big Grin
SundayDriver Wrote:looks very awesome Jackel, i can tell you took your time on this one. Stop by and add it to our server Big Grin
Sheikra's been loaded on short and mini server. hope you like.
just testing the reactor core.. someone's in his "symetric tracks" development phase ^^ ah btw: the animation on the inflatables is very fast Nerd
TStarGermany Wrote:just testing the reactor core.. someone's in his "symetric tracks" development phase ^^ ah btw: the animation on the inflatables is very fast Nerd
This is actually my second symetric track, first was the Game Grid in TMN, considered converting it too TMF, but decided not too. and I wanted the animation on the inflatibles too be fast, think I set it at 60 FPS when I made that bik.
consider that using BIKS on a large scale costs lots of FPS, especially with high playback rates.
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