04-18-2008, 02:24 PM
Mud flying everywhere...Hot-hatches flying everywhere...supreme speed and handling...IF! you can drive the rally-car right
Rally
![[Image: 180px-Rally006.jpg]](http://en.tm-wiki.org/images/thumb/5/5e/Rally006.jpg/180px-Rally006.jpg)
:correct: The Rally Environment :correct:
The rally environment is easily the most beautiful - specially now when tmf is here - but people doesnt seem to be able to drive this right and finds it boring. That results in that they are not playing it very much and therefore never learns to drive it either.
Rally can be very boring. if you do a bad turn you dont get much speed and the straight after seems to last forever.
:correct: Preparations :correct:
First thing you need to do is to get something analog. Like a pad, joystick, steering wheel, etc.
Me myself drives with pad and it works ok but all my pads start to steer to the right or left after a while even if i recalibrate them. then you have to apply some awful deadzone to stop the car from turning by itself. (WARNING) this makes some stuff later in this tut harder to do (WARNING)
I have tried to drive with steering-wheel but it didnt feeel good.
Joystick i've never tried but i know some very good drivers use this so it seems to work good
Now you're ready for the track!
:correct: Driving :correct:
When driving in rally its important to slide as little as possible. in island you should drive without sliding completeley but thats almost impossible in rally, specially with KB.
To slide as little as possible just tilt the stick and adjust the speed to the turn (you didnt think you could get away with fullspeed did you? ^^ ) its important that the car never goes too much sideways, this is no drift-contest!
a little drift can be ok and you usually see the difference betwen little controlled one and lots of sideways-driving. you usually only see skidmarks but not really any sideways-driving.
:correct: Lines :correct:
in rally lines are very important to get a good time (like in all enviroments). but if you just look at the turn from above and takes what optimum for a flat turns usually isnt good enough. you see, many rally-blocks have twists and tilts and hills in the middle of them. these makes rally ven more fun and quite interesting to drive too. sometimes you cant use your normal driving line but need to think of the height elevations and maybe go more with the elevations than the actual lines. The long asphalt S-turn placed on ground is a good example.
:correct: Surfaces :correct:
the roads in rally all feel pretty much the same so no need to really go in to that. but it might be good to think of that the normal grass makes you slow down to 150 something/something and that the new fields you can draw in tmu-forever is very rough.
:correct: Tips and Tricks :correct:
there are some tricks you can use in rally to go faster. one is that sometimes you shouldnt brake, instead do a wide slide through the turn to slow down a little (this is mainly for coming with big speed into a turn you need to slow down quite a bit on). OLDA_X track "Rainbow" is a good example of this. though i'm not sure this is faster but its way faster for me than going normal in those kind of turns, usually there comes another turn soon after the first one.
Now have loads of fun out there!
Feel free to add something to this and tell me if i'm wrong
Rally

:correct: The Rally Environment :correct:
The rally environment is easily the most beautiful - specially now when tmf is here - but people doesnt seem to be able to drive this right and finds it boring. That results in that they are not playing it very much and therefore never learns to drive it either.
Rally can be very boring. if you do a bad turn you dont get much speed and the straight after seems to last forever.
:correct: Preparations :correct:
First thing you need to do is to get something analog. Like a pad, joystick, steering wheel, etc.
Me myself drives with pad and it works ok but all my pads start to steer to the right or left after a while even if i recalibrate them. then you have to apply some awful deadzone to stop the car from turning by itself. (WARNING) this makes some stuff later in this tut harder to do (WARNING)
I have tried to drive with steering-wheel but it didnt feeel good.
Joystick i've never tried but i know some very good drivers use this so it seems to work good
Now you're ready for the track!

:correct: Driving :correct:
When driving in rally its important to slide as little as possible. in island you should drive without sliding completeley but thats almost impossible in rally, specially with KB.
To slide as little as possible just tilt the stick and adjust the speed to the turn (you didnt think you could get away with fullspeed did you? ^^ ) its important that the car never goes too much sideways, this is no drift-contest!
a little drift can be ok and you usually see the difference betwen little controlled one and lots of sideways-driving. you usually only see skidmarks but not really any sideways-driving.
:correct: Lines :correct:
in rally lines are very important to get a good time (like in all enviroments). but if you just look at the turn from above and takes what optimum for a flat turns usually isnt good enough. you see, many rally-blocks have twists and tilts and hills in the middle of them. these makes rally ven more fun and quite interesting to drive too. sometimes you cant use your normal driving line but need to think of the height elevations and maybe go more with the elevations than the actual lines. The long asphalt S-turn placed on ground is a good example.
:correct: Surfaces :correct:
the roads in rally all feel pretty much the same so no need to really go in to that. but it might be good to think of that the normal grass makes you slow down to 150 something/something and that the new fields you can draw in tmu-forever is very rough.
:correct: Tips and Tricks :correct:
there are some tricks you can use in rally to go faster. one is that sometimes you shouldnt brake, instead do a wide slide through the turn to slow down a little (this is mainly for coming with big speed into a turn you need to slow down quite a bit on). OLDA_X track "Rainbow" is a good example of this. though i'm not sure this is faster but its way faster for me than going normal in those kind of turns, usually there comes another turn soon after the first one.
Now have loads of fun out there!

Feel free to add something to this and tell me if i'm wrong

